Please select number of players

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(roll≥t) Us÷Them = 1.00

Potential party advantages: armoured, bravery, commanding view, communications, cover, defences, defending only, distraction, familiarity, favourable environment, fearsome, fighting fit, fire, height, heroic, inflecting heavy losses, intelligence, leadership, manoeuvrability, mobility, morale, outnumbering, overview, poisoned weapons, prepared, protected, psychological edge, ranged support strike, rational, reinforcements, rested, shielding, sitting target, size advantage, smoke, strategy, sun in their eyes, surprise, surrounding enemy, surveillance, tactical support, tactics, technology, terrain, tired enemy, trained, unwounded, weapons superiority, wounded enemy, zeal.

Rules:- Players state intentions. If ANY player meets or beats target roll, all players progress. Otherwise players must give ground, suffer losses or invent consequences.